I love games.
I love playing them.
And I really like coding them.

Ever since I got my first computer (an IBM XT in 1988), I was writing my own "games"... using Lotus 1-2-3, I made this kind of space adventure type game, where the cursor was the character.

Fast-forward a few years to high school, and you'll find me in the computer lab at Nepean High School writing games in Turbo Pascal with friends like Mike Anttila, Kenji Toyooka, Ramon Carballude, Mark Jarvis, and others. Some great partnerships formed in that lab, and invaluable experience came out of the programming we did.

Fast-forward another couple of years-- undergrad and Nortel... whenever I had to learn a new programming language or tool, I would try to teach it to myself in a fun way... and what better way to do that then write game :-)

But not only computer games... I helped invent a 3-person pool game, similar to 'Cutthroat'; the rules for which we never wrote down. We made a 3-person hex-board "chess" game too.

Here's a few links to a few games, some of which I wrote, some I didn't but have devoted a non-insignificant portion of my life to playing!

  • AAsteroids: a Flash game I wrote one weekend in 2002... my version of the classic arcade game "Asteroids"
  • AAzMind: a JavaScript game i wrote in 1999... my version of the classic Parker Bros. game "MasterMind"
  • Star Control 2: arguably the greatest computer game of all time, now reincarnated as an open-source project. "Hey, space is a dangerous place where wimps eat flaming plasma death!"
  • Settlers of Catan: probably my favourite board game... non-combat, expansion & trade themed, and very sociable -- fun for all!
  • More to come...

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